IMPLEMENTASI PERMAINAN TRADISIONAL CONGKLAK DALAM MENGEMBANGKAN KEMAMPUAN BERHITUNG ANAK DI GANG BERSAMA, MEDAN SELAYANG

Authors

  • Heka Maya Sari Sembiring Universitas Katolik Santo Thomas
  • Rizki Bastanta B. Manalu Universitas Katolik Santo Thomas
  • Fuan Felix Universitas Katolik Santo Thomas
  • Patrika Zein Sirait Universitas Katolik Santo Thomas
  • Rahul Pandiangan Universitas Katolik Santo Thomas

DOI:

https://doi.org/10.37296/jpi.v7i2.508

Keywords:

traditional games, congklak, numeracy skills, elementary school students, community service, local culture

Abstract

This community service activity aimed to enhance elementary school students’ numeracy skills through the implementation of the traditional game congklak in Gang Bersama, Medan Selayang. Congklak was chosen as a learning medium because it combines educational, social, and cultural values while aligning with the characteristics of children who enjoy playing and learning through direct experience. The activity was carried out using short lectures, demonstrations, hands-on practice, and mentoring. The participants consisted of 5–10 elementary school students aged 7–12 years who actively engaged in the game. The results showed significant improvement in students’ counting skills, particularly in basic addition and subtraction, as well as increased accuracy, concentration, and self-confidence. Students also demonstrated high enthusiasm, better understanding of game rules, and positive attitudes such as discipline, cooperation, and sportsmanship. Beyond cognitive benefits, the activity raised community awareness of the importance of traditional games as both educational tools and cultural heritage. Therefore, congklak proved to be an effective, enjoyable, and culturally contextual medium for developing numeracy skills among elementary school students.

References

Gunawan, N. P. S. M., & Swandi, N. L. I. D. (2025). Ragam permainan tradisional dalam menstimulasi aspek perkembangan anak tunagrahita: Sebuah literature review. Jurnal Pendidikan Kebutuhan Khusus, 9(2), 61–75.

Hermawan, G. (2012). Implementasi algoritma greedy best first search pada aplikasi permainan congklak untuk optimasi pemilihan lubang dengan pola berpikir dinamis. Prosiding SNASTIA 2012, Universitas Surabaya. ISSN 1979-3960.

Matulessy, A., Ismawati, & Muhid, A. (2022). Efektivitas permainan tradisional congklak untuk meningkatkan kemampuan matematika siswa: Literature review. AKSIOMA: Jurnal Matematika dan Pendidikan Matematika, 13(1), 165–173.

Nur, M. A., & Nurhafidzah. (2025). Efektivitas permainan tradisional terhadap hasil belajar matematika SD: Literature review. Jurnal Bersama Ilmu Pendidikan, 1(4), 182–192.

Pramasti, A., Naza, K., Nadirah, V. P. S., & Pratiwi, R. H. (2025). Tinjauan pustaka: Etnomatematika pada permainan tradisional. Edukasiana: Jurnal Inovasi Pendidikan, 4(3), 957–966.

Simanjuntak, D. S. R., Zia Hiisni Mubarak, Gaguk Rudianto, Eka Putri Saptari Wulan, Mhd Johan, & Jontra Jusat Pangaribuan. (2025). Pelatihan Penyusunan Materi Ajar Menggunakan Aplikasi Gamma Bagi Calon Guru Bahasa Indonesia. Jurnal PUAN Indonesia, 7(1), 121–128. https://doi.org/https://doi.org/10.37296/jpi.v7i1.380

Syofiyanti, D., Hasnida, & Susanti, P. A. (2025). Permainan tradisional sebagai media edukatif dalam pengembangan kognisi dan sosialisasi anak usia dini: Systematic Literature Review. Action Research Journal Indonesia, 7(3), 2400–2412.

Downloads

Published

2026-01-27

How to Cite

Sembiring, H. M. S. ., Manalu, R. B. B. ., Felix, F., Sirait, P. Z. ., & Pandiangan, R. . (2026). IMPLEMENTASI PERMAINAN TRADISIONAL CONGKLAK DALAM MENGEMBANGKAN KEMAMPUAN BERHITUNG ANAK DI GANG BERSAMA, MEDAN SELAYANG. PUAN INDONESIA, 7(2), 927–938. https://doi.org/10.37296/jpi.v7i2.508

Issue

Section

Jurnal Puan Indonesia Vol 7 No 2 Januari 2026